Elsevier

Nurse Education Today

Volume 45, October 2016, Pages 219-224
Nurse Education Today

Assessment of a learning intervention in palliative care based on clinical simulations for nursing students

https://doi.org/10.1016/j.nedt.2016.08.014Get rights and content

Highlights

  • Clinical simulation has been proven to be a suitable method for learning palliative care.

  • Low-fidelity simulation is more suitable for acquiring social and communication skills.

  • Studies using clinical simulation for PC are still in the early stages.

  • Using a pre- and post-intervention tests allow to evaluate the results more objectively.

Abstract

Background

Major deficiencies exist in undergraduate nursing education for Palliative Care. Opportunities to care for dying patients are often unavailable to students in traditional clinical settings. Palliative care simulation is an innovative strategy that may help to prepare undergraduate nursing students to provide quality palliative/end of life care. It is valuable to explore the student nurses' beliefs, feelings and satisfaction regarding the impact that simulation clinic applied to palliative care has and how it influenced their overall experience of caring for a dying patient and the patient's family. This study aimed to evaluate a learning intervention in palliative care using a low-fidelity clinical simulation for undergraduate nursing students from a Spanish university, based on the analytics of their expectations and learning objectives.

Method

Sixty-eight students participated in this mixed descriptive design study, they participated in a palliative care simulation scenario and completed three questionnaires which assess the knowledge and expectations before the simulation and the subsequent satisfaction with the performance and learning received.

Results

The intervention in question met students' learning expectations, singling out social abilities as important tools in palliative care training, and the students were satisfied with the presented case studies.

Conclusions

Our results suggest that low-fidelity clinical simulation intervention training in palliative care is an appropriate and low-cost tool for acquiring competitive skills. Learning in the simulation scenarios provides a mechanism for students to improve student communication skills.

Introduction

The majority of society's deaths occur in a health care environment. Regardless of whether a death occurs in acute care, hospice, residential aged care or community settings, nurses spend the most time in direct care activities with dying patients and their family members and play a pivotal role in palliative and end of life care. Palliative care is an interprofessional discipline that aims at improving the quality of life of patients with advanced diseases and their families by addressing their symptom concerns and their communication and decision-making needs (World Health Organization, 2013). Palliative care includes caring for people who are nearing the end of life, this is called end of life care. End of life care aims to help people live as well as possible and to die with dignity (World Health Organization, 2013).

Lack of professional education has been identified as a major barrier to providing quality palliative care to patients (Van Der Eerden et al., 2014). Palliative care education in undergraduate nursing programs is minimal and does not adequately prepare new nurses to provide high-quality palliative care (Zimmermann et al., 2008). A working group of the European Association for Palliative Care (EAPC) developed and published the results of a survey on the current situation in palliative care (PC) knowledge in more than fifty European countries (Lynch et al., 2011). This study shows that there are important barriers at all levels, such as lack of education and training. Recently, the EAPC, the International Association for Hospice and Palliative Care, the Worldwide Palliative Care Alliance and the Human Rights Watch published a report called the Carta de Praga (“The Prague Letter”), where they urged all governments and health authorities to integrate PC in their health care systems (Radbruch et al., 2013). They asked that health policies be reformed to include the alleviation of suffering of patients with terminal illnesses, and also emphasised the need for a change in curricula, claiming that PC training should start during undergraduate education.

The inclusion of palliative care in undergraduate education is a way of providing knowledge, skill, and competences about palliative care (especially communication) and also improving attitudes toward caring in advanced disease and at the end of life (Cavaye and Watts, 2014, Centeno and Rodríguez-Núñez, 2015). Nursing education programs often lack opportunities for palliative care experiences in undergraduate education. Limited clinical placement and shortened lengths of stay for patients affect the opportunities for clinical experiences with real patient care situations. The available scientific evidence suggests that curricular PC training is predominantly theoretical, and that the application of theory to practice is not rated with methodological strictness (Wallace et al., 2009). It is recommended that student's undergraduate training should include a significant amount of both didactic and clinical palliative care content. Fortunately, different innovative methods regarding palliative and end-of-life care, as simulation, are emerging in the health sciences educational system (Gillan et al., 2013, Fluharty et al., 2012, Leighton and Dubas, 2009, Kopp and Hanson, 2012; Gilliam et al., 2013, Hamilton, 2010). Simulation offers an alternative learning strategy for nursing students to apply principles of palliative care and communication in a safe, interactive learning environment. Simulation is defined as “An event or situation made to resemble clinical practice as closely as possible” (Jeffries, 2012, p. 28) and is categorized according to the level of fidelity or realism along a spectrum of low fidelity to high fidelity. Examples of low fidelity include the use of case studies or role-plays related to a particular situation. High fidelity simulation is defined as “the use of technologically lifelike manikins with provision for a high level of realism and interactivity” (Jeffries, 2012, p. 28). Hence, patient simulation incorporates a range of products ranging from sophisticated computer-driven high-fidelity simulators to low-fidelity simulators and part-task trainers. Although simulation-based training is becoming more common, outcomes research on the use and effectiveness of simulation is inconsistent and varies in methodological rigor and substantive focus (Frey et al., 2013, Tosterud et al., 2013).

There are several studies using high fidelity simulation for training in palliative care (Kopp and Hanson, 2012, Hawkins and Tredgett, 2016), but there are hardly any studies using low fidelity (Shepherd et al., 2007). However we believe that the acquisition of certain skills needed in palliative care is best acquired through low fidelity, as studies indicate (Grober et al., 2004, Wilson et al., 2005). Learning how to talk to the patient and the patient's family when death is near will likely increase students' comfort level when providing palliative/end-of-life care. In a review of PC performed by Foronda et al. (2013), the authors of all reviewed studies noted that the use of clinical simulation in palliative care focuses on five factors: self-efficacy, satisfaction, stress and anxiety management, acquiring skills and knowledge, and experience in interdisciplinary teams. Furthermore, the use of low-fidelity patient simulation could be seen as a more affordable, high throughput, entry point, and process for learners in undergraduate students (Moreland et al., 2012, Schulz et al., 2014). Shepherd et al. (2007) suggests that educational activities that incorporate low-fidelity simulation are more effective than more traditional teaching modalities such as self-directed learning and didactic classroom education for teaching specific patient assessment skills to graduate nurses.

Consequently, the basis for this study was the following question: is the use of low-fidelity clinical simulation in PC training meeting the learning objectives and expectations of undergraduate nursing students who are participating in a simulation case for the first time?

The main objective of this report was to evaluate a learning PC experience using a low-fidelity clinical simulation with undergraduate nursing students from a Spanish university based on the analytics of their expectations and learning objectives. The secondary goals of this study were to explore the students' expectations and beliefs regarding PC simulation, and to survey students' satisfaction with the use of the PC low-fidelity clinical simulation method.

Section snippets

Material and Methods

This study was mixed design, combining quantitative and qualitative analysis because the two approaches are necessary to explore the students' expectations and beliefs regarding PC simulation, and the students' satisfaction with a simulation clinic experience. Participants were undergraduate nursing students in their sophomore year taking the subject ‘Performance in Special Situations’. In that subject they have been received 12 theoretical hours about PC, previously to the simulation cases.

Results

A total of 68 students participated: 53 students participated in the scenario A (68.3%) and 15 in the scenario B (31.3%). A total of 202 questionnaires were collected: 68 Knowledge and Beliefs about PC questionnaires, 22 participants' questionnaires and 112 observers' questionnaires (see Fig. 1).

The average age of the students was 22.59 (SD ± 6.5), and 78.7% were female. No significant differences between the quantitative variables, genders or groups were observed between the participants in case

Discussion

The authors describe how a palliative/end-of-life scenario using low-fidelity simulation was used to enhance the curriculum on palliative care presented to nursing students. The most outstanding results showed that the questionnaires were very effective for evaluating the knowledge, beliefs and satisfaction about the use of CS in PC learning and that the intervention met their expectations and allowed them to acquire specific skills and competitive tools.

As we indicated in the introduction,

Conclusions

According to our results, the students find the acquisition of knowledge, skills and attitudes through the use of a clinical simulation to be important. Clinical simulation has been proven to be a suitable method for learning palliative care, as it covers the expectations of the students themselves and training objectives designed by teachers. Clinical Simulation provides a unique educational opportunity to enhance students' knowledge and attitudes toward palliative care.

In addition, the

Declaration of Conflicting Interests

The authors declared no potential conflicts of interest with respect to the research, authorship, and/or publication of this article.

Funding

The authors received no financial support for the research, authorship, and/or publication of this article.

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